Destiny's Bounty

The Destiny's Bounty was a large red sailing ship that became the Ninjas' headquarters after the Hypnobrai destroyed the Monastery of Spinjitzu. Once the vessel of the feared Captain Soto, the ship was created by a skilled mechanic many years ago alongside another ship, with the latter being used by Nadakhan and his crew. Soto and his men fought against the Sky Pirates before defeating Nadakhan and marooning his crew across the Sixteen Realms. The Bounty ruled the seas for several years, before crashing into a rocky cliff and killing its crew.

When the Ninja found the ship in the Sea of Sand, they used it as their base of operations and quickly renovated it so that it could fly. During their ordeal with the Serpentine, the ship was a valuable weapon, but it would soon be splintered to pieces by The Great Devourer.

After the Devourer's death, Lord Garmadon used the Golden Weapons to transform the damaged vessel into the Black Bounty. Garmadon's son, Lloyd would later take back the ship and the Ninja would restore it to its old appearance. When the Overlord and the Stone Army posed a new threat to Ninjago, the Ninja used the Bounty to travel to the Island of Darkness. When the Overlord was fighting Lloyd there, Dr. Julien flew the ship in the path of a Dark Matter missile from the Garmatron—damaging the ship beyond repair. After their adversaries left for Ninjago City, the Ninja used the Golden Mech and the Ultra Dragon to make their way there as well.

Following the original ship's destruction, Sensei Wu and Nya designed and built a new and more advanced ship called Destiny's Bounty 2.0, which was first used in the battle at the Corridor of Elders against Chen's army.

The Tall Tale of Monkey Wretch
Alongside the Misfortune's Keep, the Destiny's Bounty was created on the shores of an island's greatest mechanic, Monk. After Monk was transformed into Monkey Wretch, he promptly finished construction of the two ships and set sail on the Misfortune's Keep, leaving the Destiny's Bounty behind. Sometime afterwards, it would eventually fall into the possession of Captain Soto and his crew of pirates. Under Soto's command, it became one of the greatest pirate ships to have sailed the Endless Ocean, and the only one to rival its sister, Misfortune's Keep.

Facing Misfortune's Keep)
The Destiny's Bounty would eventually be attacked by its sister creation, Misfortune's Keep, though ultimately proved superior after its crew defeated the Misfortune's Keep 's captain, Nadakhan and his band of pirates.

Pirates Vs. Ninja (Flashback)
Later on, its crew used the vessel to set sail in search of the Island of Darkness. Unfortunately, No-Eyed Pete crashed the Destiny's Bounty into a rocky cliff, where it promptly sank, killing its crew and staying for countless years.

Home
After the Monastery was destroyed, Zane found the ship in the Sea of Sand by following the Falcon. The Ninja readily accepted it as their new home, with Lloyd Garmadon bitterly watching from afar.

Snakebit
The Ninja used their Spinjitzu to clean the long-disused interior of the ship, and Jay began working on restoring its functionality. By the time the Fangpyre tribe attempted to attack the Destiny's Bounty, Jay's modifications (with some help from Ed) had made it both operational and flight-capable. Coincidentally, the Ninjas' dragons had left earlier that day, leaving the Destiny's Bounty as the Ninja's only means of flight and swift transportation around Ninjago.

Never Trust a Snake
The Destiny's Bounty was set down in the Endless Ocean and the Ninja spent the majority of the day training on the main deck. After receiving a distress call from Darkley's Boarding School for Bad Boys, the ship became airborne again as Nya piloted it to the school. There, the Ninja used the Bounty ' s anchor to descend into the school. After retrieving Lloyd, the Bounty was flown to the top of a mountain where it landed for the night.

The Snake King
The Ninja were on board the Destiny's Bounty when the Mailman delivered their new uniforms, which was immediately followed by an alert that the Serpentine were attacking Mega Monster Amusement Park. The airship's course was changed to the park and the Ninja jumped from the ship and used their Spinjitzu vehicles to land safely.

Later, the Ninja all reconvened on the flying boat to discuss their unsuccessful attempts in capturing the mysterious Samurai. They were interrupted by Wu who questioned the whereabouts of Lloyd and the Ninja soon left in search of him.

That night, they returned having faced the Samurai in the slither pit arena. While they were getting ready for bed, Kai explained how the Samurai had returned the Golden Weapons to him.

The Green Ninja
After Lloyd was captured by Pythor P. Chumsworth, the Ninja found themselves sharing the ship with Lord Garmadon, who had been recruited by Sensei Wu to help rescue Lloyd. They used the Destiny's Bounty to fly to the Fire Temple, where the third Fangblade was said to be hidden. When Pythor's Constrictai minions destabilized the volcano, the heroes fled in the Destiny's Bounty, although they were forced to leave Kai and Lloyd behind.

All of Nothing
While the Ninja, Nya, and Sensei Wu were infiltrating the Serpentine's underground fortress to retrieve three of the four Fangblades, Lord Garmadon began downloading data from the Destiny's Bounty 's database. When Lloyd caught his father in the act, he forced him to leave the ship before flying it to his friends' aid. After a surprise intervention from Garmadon and the Skulkin army, the Ninja escaped the Serpentine's fortress with all four Fangblades - unfortunately, Pythor managed to sneak aboard the Destiny's Bounty during the confusion.

The Rise of The Great Devourer
The Destiny's Bounty soon flew to Torchfire Mountain, where the Ninja hoped to destroy the Fangblades once and for all. Before they could do so, Pythor sabotaged the ship's engines, causing the Ninja and Sensei Wu to fall off (luckily, Nya saved them with her mech). Lloyd was left behind to man the ship while the others pursued Pythor, but he eventually joined the chase by piloting the ship itself. He arrived to find his allies - minus Sensei Wu - on the remains of the Serpentine Train, and gave them a lift to The Lost City of Ouroboros by hooking the train with the ship's anchor.

Day of The Great Devourer
When Pythor successfully revived the Great Devourer, the Ninja fled in the Destiny's Bounty. They were forced to throw many of their possessions overboard to lighten the ship, allowing the Devourer to grow larger by consuming the lost ballast. Despite Nya's piloting skills and the cover of Crashcourse Canyon, the Destiny's Bounty was knocked out of the air by the Great Devourer's tail, forcing the Ninja to evacuate. Taking refuge in a small cave nearby, they could only watch as the monstrous snake bit their home in two.

Darkness Shall Rise
After destroying the Great Devourer with the Golden Weapons, Lord Garmadon fled Ninjago City with the weapons in tow and appeared before the remaining Serpentine to recruit them as his new army. To demonstrate his power, he struck the ruined Destiny's Bounty with the combined energies of the Golden Weapons, repairing it and transforming it into the Black Bounty.

Child's Play
After Lloyd reclaimed the Black Bounty, the Ninja resumed using the ship as their home and training center, restoring it to its old appearance in the process.

The Day Ninjago Stood Still
When the Stone Army was unleashed by the Serpentine, the Destiny's Bounty was used to evacuate the citizens of Ninjago City. While waiting for Sensei Wu and Misako, the Stone Army began attacking the engines - out of desperation, the Ninja were forced to leave without their mentor and his friend. Luckily, the ship still managed to save Wu and Misako when they jumped out of a window to escape the Stone Army with the latter's scrolls of prophecy.

The Last Voyage
Following this event, the Ninja resolved to seek out the Island of Darkness to stop the force behind the Stone Army. Unfortunately, the Destiny's Bounty was unable to fly due to a damaged booster, forcing the heroes to use it as it had originally been intended - for sailing. Some time into their journey, a storm and an attack by Starteeth damaged the ship further, causing it to run aground on a small island.

While there, the Ninja met Zane's supposedly-deceased father, Dr. Julien, who offered to help them escape the island by repairing the Destiny's Bounty. With its engines repaired and a zeppelin-like balloon attached to its mast, the ship managed to take off, only for the Leviathan to grab it with its tentacles. Zane realized that the beast was itself a prisoner of the island, and freeing it from its chains allowed the Destiny's Bounty to escape and continue its journey.

Island of Darkness
When the Ninja arrived at the Island of Darkness, the Destiny's Bounty was left on the shore, as it was too large to explore the island without being spotted. Sensei Wu, Nya, Dr. Julien, and Misako remained with the ship as the Ninja sought the Temple of Light, where they later witnessed the awakening of Lloyd's powers.

Return of the Overlord
The Destiny's Bounty was left on the shore when the Ninja began pursuing the Garmatron, but Dr. Julien, soon tired, returned to the ship. He later flew it to the other side of the island to aid his friends against the Overlord, blocking a Dark Matter shot from the Garmatron's main cannon with the ship itself. Between the force of the blast and the corruptive properties of Dark Matter, the Destiny's Bounty was heavily damaged - Dr. Julien barely escaped before the ship crashed on the beach.

Rise of the Spinjitzu Master
While trying to brainstorm ideas to return to Ninjago, the Ninja never mentioned the Destiny's Bounty, implying that it was beyond repaired. Its remains were presumably left on the Island of Darkness when the group found alternate means of crossing the ocean and returning to Ninjago City.

Description
The Destiny's Bounty is a large, old-fashioned ship made primarily of wood. Its prow is adorned with a large red dragon head, resembling a simplified version of the Fire Dragon. A porthole on the port (left) side of the bow accommodates a large anchor that can be raised and lowered on a thick chain. The Destiny's Bounty has a single mast in the middle of its main deck, which is topped by a row of long, thin sails. When fully unfolded, the sails form a wide fan-like formation. On the very back of the ship, two small banners are present.

The ship also features two large, ornate devices on its stern. Their original purpose is unknown, but the Ninja would eventually modify them into engines that increased the ship's speed. The engines could also reconfigure into boosters that made the Destiny's Bounty capable of flight.

The interior of the Destiny's Bounty features a bedroom with beds for all four Ninja, and a bathroom that supports a toilet and sink. Nya has her own room as well, filled with a bed, a dresser, and a nightstand. Its bridge is equipped with a periscope, a radar that searches for Serpentine activity, and a wheel to steer the Bounty. Near the top of the Bounty is the dining room, with a dining table that also has a built-in stove in the middle for cooking. In the bottom floor, there is a training room equipped with obstacles similar to those in the Monastery of Spinjitzu. The ship also has a small exercise room equipped with several barbells and adjustable weights, and a television room with some chairs and a video game console.

After being repaired by Dr. Julien, the Destiny's Bounty could replace its sails with a large, blimp-like balloon, enabling it to fly with more control than before. It was later destroyed on the Island of Darkness.

Appearances
{{Scroll|
 * 9446 Destiny's Bounty

Season 1: Rise of the Serpentine

 * 2. "Home"
 * 3. "Snakebit"
 * 4. "Never Trust a Snake"
 * 5. "Can of Worms"
 * 6. "The Snake King"
 * 7. "Once Bitten, Twice Shy"
 * 8. "The Royal Blacksmiths"
 * 9. "The Green Ninja"
 * 10. "All of Nothing"
 * 11. "The Rise of The Great Devourer"
 * 12. "Day of The Great Devourer"

Season 2: The Final Battle

 * 15. "Pirates Vs. Ninja" (flashback)
 * 18. "Child's Play"
 * 19. "Wrong Place, Wrong Time"
 * 20. "The Stone Army"
 * 21. "The Day Ninjago Stood Still"
 * 22. "The Last Voyage"
 * 23. "Island of Darkness"
 * 24. "The Last Hope"
 * 25. "Return of the Overlord"

Season 5: Possession

 * 45. "Winds of Change" (miniature model)

Season 6: Skybound
}}
 * 57. "Enkrypted" (flashback)

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