Fang-Kwon-Do is an ancient Serpentine martial arts technique. It consists of entrancing movements that, when used correctly, can be used to place even Hypnobrai into a trance or confuse them temporarily.[1]
History[]
During his match with Slithraa for the leadership of the Hypnobrai in the Slither Pit, Skales used Fang-Kwon-Do to place the general into a trance and then defeated him kicking him into his head.
Known users[]
Appearances[]
Ninjago: Masters of Spinjitzu[]
Season 1: Rise of the Snakes[]
- 2. "Home"
Etymology[]
Its name is a pun on Taekwondo, a Korean martial art.
Trivia[]
- Master Yang most likely knows Fang-Kwon-Do, as he said to know all martial arts.[2]
- Presumably, it can only be performed by Serpentine with legs, which is the reverse of the Constrictai grip.
- It's written as "Fang-kwon-do" on a former version of LEGO.com[3] and "Fang-Kwon-Do" in the Character Encyclopedia New Edition.
Gallery[]
References[]
Abilities | |
---|---|
Spinjitzu: Catjitzu · Forbidden Spinjitzu · Object Spinjitzu · Shatterspin · Spinjitzu Burst · Tornado of Creation | |
Elemental abilities |
Dragon Form · Earth Punch · Elemental creations (elemental Golems) · Elemental Dragons · Elemental shields · Fury of the Storm · Storm · True Potential · Wave |
Serpentine abilities |
Anacondrai invisibility · Constrictai grip · Fang-Kwon-Do · Fangpyre bite · Hive Mind · Hypnobrai hypnosis · Venomari venom · Vermillion reconstruction |
Mystical arts |
Curses · Magic (Dark Magic) · Shadows |
Nindroid abilities |
|
Dareth's abilities |
|
Dancing techniques |
|
Other abilities |
Dream Crafting (non-canon) · Energy claws · Invisibility · Origami · Possession · Shapeshifting · Sparks · Time travel · Visions |