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*A move that has not been used by Neuro ( yet ) but is used by the first elemental master of mind is to place his hand on the ground and with great concentration and can do ay of the moves mentioned.
 
*A move that has not been used by Neuro ( yet ) but is used by the first elemental master of mind is to place his hand on the ground and with great concentration and can do ay of the moves mentioned.
 
*Another move that is seen used by the elemental master of mind is with great concentration, he can replicate the opponent's move. Whether it is an illusion or reality , no one knows
 
*Another move that is seen used by the elemental master of mind is with great concentration, he can replicate the opponent's move. Whether it is an illusion or reality , no one knows
  +
*Neuro can also temporarily hyponotize people by th power of his will.
 
==History==
 
==History==
 
Neuro was born as the descendant of the [[Elemental Masters|Elemental Master of Mind]]. Soon, he unlocked his ''own ''[[True Potential]] and became a contestant in the [[Tournament of Elements]].
 
Neuro was born as the descendant of the [[Elemental Masters|Elemental Master of Mind]]. Soon, he unlocked his ''own ''[[True Potential]] and became a contestant in the [[Tournament of Elements]].

Revision as of 01:46, 1 August 2016

“It's Neuro!”
— Neuro to Jay

Neuro is a secondary protagonist in the fourth season of LEGO Ninjago: Masters of Spinjitzu. He was briefly an enemy to all Elemental Masters, but after Lloyd assured him that Chen was the foe, he adapted to the Ninja and later, the rest of the Elemental Masters.

Neuro is a quick skilled fighter with a wise brain as the current Master of Mind. Despite this, Neuro has a few flaws: he is afraid heights as seen in "Spellbound" and is seemed to be concerned of Clouse more than the other fighters, as when he gave up on the Ninja when Clouse glared at him at the feast.

His Abilities

  • Neuro can delve into a person's mind and find their history, relationships, their next move, what they are planning, and anything that is stored in their mind. The aftermath of this power is that it leaves the opponent in a dazed state for a few moments, allowing Neuro to find out his next move.One can prevent this using great concentration and will, but this can be broken the same way.
  • Neuro possesses the ability to do a move in which he can produce a sphere of protection that when attacked, the attacker will be shot backward. A similar move can produce multiple spheres to attack or defend people.
  • The sphere of protection (singular) is usually a defensive type move. A move called "Overload" is the attack form of the sphere and blasts of enemies without him attacking.
  • Neuro can use his power of mind to make a person forget an incident.
  • Neuro can use movements of his hand to do any of the moves mentioned.
  • Neuro can use his power of mind to play tricks on others minds to make them see illusions are such.
  • Neuro's ability also allows him to send messages to others into their mind.
  • Neuro can force others against their will.
  • Neuro can also create an elemental dragon like the othe elemental masters. Neuro's elemental dragon can do what Neuro can do. It will use those abilities when the elemental master of mind asks it to aor as self defence. It can use those abilities to attack on its own wish if it wants too.
  • Nero can create an elemental sheild like the ninja o in the episode Titanium Ninja.
  • A move that has not been used by Neuro ( yet ) but is used by the first elemental master of mind is to place his hand on the ground and with great concentration and can do ay of the moves mentioned.
  • Another move that is seen used by the elemental master of mind is with great concentration, he can replicate the opponent's move. Whether it is an illusion or reality , no one knows
  • Neuro can also temporarily hyponotize people by th power of his will.

History

Neuro was born as the descendant of the Elemental Master of Mind. Soon, he unlocked his own True Potential and became a contestant in the Tournament of Elements.

The Invitation

Neuro was one of the participants in the Tournament of Elements who boarded the boat

with everyone else.

Only One Can Remain

Neuro was among those who succeeded in acquiring a Jadeblade.

Versus

Neuro was one of the competitors who advanced through to the next round. When the Ninja asked him to help, he accepted. After he read Lloyd's mind, he found out what Chen is up to and that Clouse is keeping a secret, which is an Ancient Spell to re-awaken the Anacondrai which involves stealing all the Elemental Powers for the Spell to be completed.

Ninja Roll

Despite being on the Ninjas' side, Neuro acted as an enemy until they could convince the others of the truth. He was still intrested with being on a winning team and was angered from having his room taken away, resulting in being one of the contestants who joined Chamille's team in the Thunderblade race, being electrocuted by Jay shortly after the race started. He later joined the Ninja after they have convinced the rest of the contestants (except Chamille, Tox, and Shade) about the real purpose of the Tournament.

Spy for a Spy

Like the others, he became interested in Chen's staff when he lied and promised the winner of the Tournament it as the prize. Lloyd, however, was horrified of Chen's lying and blurted out Neuro reading Clouse's mind which causes him to glare at the Master of Mind. Later, he got into an argument with Skylor, who purposely stated he could be the spy. He later became convinced Shade was the spy,along with the others.

Spellbound

For the next round of the tournament, Neuro and the other remaining fighters boarded a blimp and were taken high above the island. Due to his fear of heights, the master of mind became increasingly uneasy until he couldn't take it any more and burst inside the cockpit, only to find it on autopilot. Using the television screen, the fighters were informed by Chen what the objective of the next round was; parachute down to the island to find Nya and the winner would automatically advance to the final round. However upon arriving on the island, Neuro was captured by Chen's men and thrown in a vengestone prison.

The Forgotten Element

The Day of the Dragon

The Greatest Fear of All

The Corridor of Elders

After being separated by Chen's impostor Anacondrai army, Lloyd met up with him, both driving noodle trucks, as they could not use their Elemental Dragons. He was asked by the Green Ninja to send a message to all of the fighters, telling them to meet up in the Samurai X Cave.

In Shadow of Ronin (non-canon)

SoRNeuroTkn

Neuro is a playable character in LEGO Ninjago: Shadow of Ronin. He can be purchased for 250,000 studs after destroying five golden statues in the Ninjago hub. He uses melee attacks and possesses no special abilities.

Description

Neuro has white and black hair similar to Griffin Turner's. He also has a goatee, and black eyebrows similar to Kai's. Neuro wears a robe-like attire with a leather collar and belt.

Notes

  • He has telepathic powers, as the Mind element could give such abilities to the user.
  • He may have acrophobia (fear of heights), as seen in "Spellbound."
  • His name is a play on the word "neuron," a type of brain cell.

Appearances

LEGO Ninjago: Masters of Spinjitzu

Season 4: The Tournament of Elements

Video Games


Gallery

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